Generation 12 Heroes roster

Generation 12

Generation 12 Heroes

Season 12 heroes. Everything for this release in one place: skill ladders, expedition star stats, exclusive weapons, and stories.

Typical unlock Day 870 Server age · new generations usually land about every 90 days
Gen 1 - Day 0 Gen 2 - Day 40 Gen 3 - Day 120 Gen 4 - Day 195 Gen 5 - Day 270 Gen 6 - Day 360 Gen 7 - Day 440 Gen 8 - Day 520 Gen 9 - Day 600 Gen 10 - Day 700 Gen 11 - Day 800 Gen 12 - Day 870 Gen 13 - Day 950 Gen 14 - Day 1040 Gen 15 - Day 1130 Gen 16 - Day 1220 Gen 17 - Day 1310
Hervor

Infantry hero · Generation 12

Hervor

Legendary Infantry Gen 12 Exclusive Weapon
Type Infantry
Rarity Legendary
Generation Gen 12
Skills 8
Story 4 chapters
Exclusive weapon Hammer of Sathla

Open Hervor standalone page →

Story

Chapter 1
The icy peaks of Sathla tower majestically over the frigid far north. The cold land harbors a ruthless kingdom and Hervor is its Chieftain. There are no Furnaces here, let alone Cities. There is only survival—survival in deep winter caverns or strongholds, easier in better days than now. But this is a strong people. They have always buried their weaker brethren in mountain tombs, long before the Great Chill. Chieftainship of Sathla lends credibility to certain legends about Hervor—that her arms are as strong as tree trunks, her battle cries can trigger avalanches or her skin can survive steel. Of course, proving any would require a living challenger to Hervor's reign.
Chapter 2
Chieftainship over Sathla is earned in every generation by a grueling series of arena duels. Hervor's predecessor, Hraesvelgr Kinslayer, ruled for an astounding half a century. So resilient was Hraesvelgr that it was assumed that if he were not under the active protection of the ancestors or mountain gods, he was partly a demigod himself. People began to wonder which eagle flying over the valley might not be Hraesvelgr in disguise. His throne room was very well-adorned with challengers' heads and other body parts. Fear was a tool and Hraesvelgr fanned the flame of legend. But even fear could not protect Hraesvelgr from the One Who Had Been Foretold and her miraculous return from the dead.
Chapter 3
The witch's prophecy slithered through the tribal council like a curse: twins born under eternal night would one day feast upon the blood of a god. Hraesvelgr's wife had delivered during a lunar eclipse. Although painful, Hraesvelgr could not ignore any threat to his power. But rather than wield the knife himself, he would allow the mountain to do its work. Cold and alone but for each other, challenged by the elements and predators, Hervor somehow survived. Years passed and their fate became a distant memory. The chiefsguard stepped back in astonishment when the adult Hervor arrived one day to claim Hraesvelgr's throne. Surely this must be the will of the gods!
Chapter 4
The battle between the undefeated father and the invincible daughter raged into the morning when, in the sight of all, Hraesvelgr's daughter did "drink of the blood of a god". The breaking of his so-called wings echoed alongside a new cry: Long live Chief Hervor! Hervor had graduated as the most powerful queen in Sathla's history. Smarter and more cunning than her father, Hervor knew that someday she would share her father's fate as even the strongest oak withers—unless, that is, she chose the hard path and went abroad in search of a more enduring source of strength.

Stats progression

Expedition ATK and DEF bonuses for Infantry troops by star level, plus shard costs to upgrade.

Star level stats 30 stars · Infantry expedition

Percent bonuses apply to this hero’s Infantry troops on the map. Shards are the cost to reach the next star.

Star Exp. ATK% Exp. DEF% Shards
1 200.10% 200.10% 1
2 217.14% 217.14% 1
3 234.18% 234.18% 2
4 251.21% 251.21% 2
5 268.25% 268.25% 2
6 298.92% 298.92% 2
7 322.77% 322.77% 5
8 346.62% 346.62% 5
9 370.48% 370.48% 5
10 394.33% 394.33% 5
11 418.18% 418.18% 5
12 461.10% 461.10% 15
13 494.45% 494.45% 15
14 527.87% 527.87% 15
15 561.29% 561.29% 15
16 594.64% 594.64% 15
17 628.07% 628.07% 15
18 688.17% 688.17% 40
19 734.93% 734.93% 40
20 781.62% 781.62% 40
21 828.38% 828.38% 40
22 875.15% 875.15% 40
23 921.91% 921.91% 40
24 1006.08% 1006.08% 100
25 1071.48% 1071.48% 100
26 1136.94% 1136.94% 100
27 1202.41% 1202.41% 100
28 1267.88% 1267.88% 100
29 1333.35% 1333.35% 100
30 1451.16% 1451.16% 100

Skills

Exploration Skills

Active in exploration, city defense, and arena-style encounters.

Earthmover
Exploration Earthmover
Hervor hammer-strikes the ground with thunderous force, inflicting Attack*100–140% damage to frontal enemies, a 1-second stun, and Intimidation that reduces enemy Attack by 25% for 3 seconds.
Values: 100% / 110% / 120% / 130% / 140%
Mountain Strength
Exploration Mountain Strength
Hervor's miraculous strength is terrifying to behold, granting her normal attacks a 5–25% chance of inflicting "Intimidation" which increases enemy damage taken by 3–15% (max 3 stacks).
Probability Up: 5% / 10% / 15% / 20% / 25%
Enemy Damage Taken Up: 3% / 6% / 9% / 12% / 15%
Stone Arms
Exploration Stone Arms
Brutal mountain life has endowed Hervor with superhuman endurance, reducing her damage taken by 5–25% and becoming immune to stun, paralysis or freeze and other control effect for the first 9 seconds of battle.
Damage Taken Down: 5% / 10% / 15% / 20% / 25%

Expedition Skills

Active when this hero leads troops on the wilderness map.

Call For Blood
Expedition Call For Blood
Hervor's heartfelt war cry ignites fearlessness in her soldiers, increasing all troops' Lethality by 5–25%.
Lethality Up: 5% / 10% / 15% / 20% / 25%
Undying
Expedition Undying
The enemy menace pales beside Hervor's icy homeland, her Infantry's Damage Taken from Normal Attacks is reduced by 5–25% and 6–30% from enemy skills.
Normal Attack Damage Taken Down: 5% / 10% / 15% / 20% / 25%
Skill Damage Taken Down: 6% / 12% / 18% / 24% / 30%
Battlethirsty
Expedition+ Battlethirsty
Hervor and her Infantry are singularly devoted to the idea of battle, reducing her Infantry's damage taken by 3–15% and increasing their damage dealt by 2–10%.
Damage Taken Down: 3% / 6% / 9% / 12% / 15%
Damage Up: 2% / 4% / 6% / 8% / 10%

Exclusive Weapon

Hammer of Sathla
Exclusive Hammer of Sathla

Hervor’s exclusive weapon. Combat stats scale with weapon strength level.

Weapon strength levels 10 levels · cost & stats

Strength progression for Infantry: upgrade cost, combat stats, expedition Lethality/HP %, and exclusive skill unlock tiers.

Lv Cost Power ATK DEF HP Troop ATK Troop DEF Troop HP Exp. Leth% Exp. HP% Expl. skill Exp. skill
1 5 240900 369.4 481.8 7227 120.5 160.6 2409 40.15% 40.15% 1 0
2 10 409530 626.3 819.1 12285.9 208.8 273 4095.3 80.30% 80.30% 1 1
3 15 578160 883.3 1156.3 17344.8 289.1 385.4 5781.6 120.45% 120.45% 2 1
4 20 746790 1140.3 1493.6 22403.7 377.4 497.9 7467.9 160.60% 160.60% 2 2
5 25 915420 1405.2 1830.8 27462.6 465.7 610.3 9154.2 200.75% 200.75% 3 2
6 30 1084050 1662.2 2168.1 32521.5 554.1 722.7 10840.5 240.90% 240.90% 3 3
7 35 1252680 1919.2 2505.4 37580.4 634.4 835.1 12526.8 281.05% 281.05% 4 3
8 40 1421310 2176.1 2842.6 42639.3 722.7 947.5 14213.1 321.20% 321.20% 4
9 45 1589940 2433.1 3179.9 47698.2 811 1060 15899.4 361.35% 361.35%
10 50 1806750 2770.3 3613.5 54202.5 923.5 1204.5 18067.5 401.50% 401.50% 5
Mark of the Chieftain
Exclusive Exploration Mark of the Chieftain
Hervor's hammer is a glorious symbol of Sathla's power, increasing Attack Speed by 10–30% and normal attacks' chance of "Intimidation" by 5–25%.
Attack Speed Up: 10% / 15% / 20% / 25% / 30%
Probability Up: 5% / 10% / 15% / 20% / 25%
Fort of Rock
Exclusive Expedition Fort of Rock
Hervor's reforges defenders in her unyielding image, increasing Defender Troops' Defense by 5–15%.
Values: 5% / 7.5% / 10% / 12.5% / 15%
Karol

Lancer hero · Generation 12

Karol

Legendary Lancer Gen 12 Exclusive Weapon
Type Lancer
Rarity Legendary
Generation Gen 12
Skills 8
Story 4 chapters
Exclusive weapon Spirit of Winterwind

Open Karol standalone page →

Story

Chapter 1
There is a flutter and howl on the battlefield unlike any other. Allies know salvation is at hand and enemies quake with fear: the charge of the Eagle Brigade has come. With lances, swords, and cleansing steel, the Eagle Brigade can quickly crisscross the battlefield to win crucial victories for their cause. Karol may be one of the youngest in the Brigade's history but he has already achieved near legendary status among his men for mastery of war on horseback and long string of successes in war.
Chapter 2
Karol's hometown was known before the Great Chill for endless fertile fields and excellent stables, which continue to supply horses into the tundra. Humble families like Karol's and their frost-hardened horses have become the backbone of the Eagles and bulwark to a number of cities along the plains region. Karol was always interested in joining the Eagles. What boy wouldn't dream of being part of a heroic brigade defending people's lives? Yet visiting recruiters nearly rejected the rather short and stocky Karol until he proved them wrong with a stunning display of footwork that left the recruiter flat on his back.
Chapter 3
Karol's cohort received a baptism of fire when a group of mercenaries equipped with Helios Cannons and plated steam-transporters arrived with imperial ambitions. The Eagles were ill-prepared for such devilry. Karol's hometown would likely have fallen had a fierce blizzard not intervened. Snowstorms may be bad for horses, but they are even worse for siege engines and Helios Cannons. By morning the blizzard had eased and what was left of the defenders saw their chance. Karol sounded the horn for the defiant final charge of the Eagles.
Chapter 4
Karol rode with his commander into the thick of the action while a smaller group attacked from the flank. The battle lasted until the middle of the day until the invaders signaled a general retreat. Losses were terrible. Karol took up the standard from his fallen commander. He surveyed the victory. There were so few of them now. But he saw in his men's eyes that the Eagles had found a new leader, one much younger than expected. Karol would have to move quickly. New alliances must be found to keep such enemies far away from home.

Stats progression

Expedition ATK and DEF bonuses for Lancer troops by star level, plus shard costs to upgrade.

Star level stats 30 stars · Lancer expedition

Percent bonuses apply to this hero’s Lancer troops on the map. Shards are the cost to reach the next star.

Star Exp. ATK% Exp. DEF% Shards
1 200.10% 200.10% 1
2 217.14% 217.14% 1
3 234.18% 234.18% 2
4 251.21% 251.21% 2
5 268.25% 268.25% 2
6 298.92% 298.92% 2
7 322.77% 322.77% 5
8 346.62% 346.62% 5
9 370.48% 370.48% 5
10 394.33% 394.33% 5
11 418.18% 418.18% 5
12 461.10% 461.10% 15
13 494.45% 494.45% 15
14 527.87% 527.87% 15
15 561.29% 561.29% 15
16 594.64% 594.64% 15
17 628.07% 628.07% 15
18 688.17% 688.17% 40
19 734.93% 734.93% 40
20 781.62% 781.62% 40
21 828.38% 828.38% 40
22 875.15% 875.15% 40
23 921.91% 921.91% 40
24 1006.08% 1006.08% 100
25 1071.48% 1071.48% 100
26 1136.94% 1136.94% 100
27 1202.41% 1202.41% 100
28 1267.88% 1267.88% 100
29 1333.35% 1333.35% 100
30 1451.16% 1451.16% 100

Skills

Exploration Skills

Active in exploration, city defense, and arena-style encounters.

Dawn Charge
Exploration Dawn Charge
The dawn sun lights a path for Karol's invincible charge, lancing frontal enemies with Attack*200–280% area damage and reducing their Defense by 5–25% for 2 seconds.
Damage Up: 200% / 220% / 240% / 260% / 280%
Enemy Defense Down: 5% / 10% / 15% / 20% / 25%
Bristling Strike
Exploration Bristling Strike
Karol launches a blistering series of strikes dealing Attack*100–140% damage against enemies within a certain area.
Values: 100% / 110% / 120% / 130% / 140%
Soaring Victory
Exploration Soaring Victory
The taste of victory gives sweet succor to the warrior, increasing Karol's Attack by 4–12% for every fallen hero enemy while restoring 2–10% of Health.
Attack Up: 4% / 6% / 8% / 10% / 12%
Heal Up: 2% / 4% / 6% / 8% / 10%

Expedition Skills

Active when this hero leads troops on the wilderness map.

In the Wings
Expedition In the Wings
A great offence is a great defense in the case of Karol's cavalry diversions, reducing all troops' damage taken by 4–20%.
Damage Taken Down: 4% / 8% / 12% / 16% / 20%
Shieldbreaker
Expedition Shieldbreaker
Karol knows exactly where enemy infantry are weakest against forces like his own, increasing all troops' Damage Dealt to Lancers by 6–30% and 5–25% to Infantry.
Damage to Lancer Up: 6% / 12% / 18% / 24% / 30%
Damage to Infantry Up: 5% / 10% / 15% / 20% / 25%
Standard of Ages
Expedition+ Standard of Ages
Karol has turned the lessons of past brigades into a roadmap for victory, increasing all Troops' Attack by 3–15% and Defense by 2–10%.
Attack Up: 3% / 6% / 9% / 12% / 15%
Defense Up: 2% / 4% / 6% / 8% / 10%

Exclusive Weapon

Spirit of Winterwind
Exclusive Spirit of Winterwind

Karol’s exclusive weapon. Combat stats scale with weapon strength level.

Weapon strength levels 10 levels · cost & stats

Strength progression for Lancer: upgrade cost, combat stats, expedition Lethality/HP %, and exclusive skill unlock tiers.

Lv Cost Power ATK DEF HP Troop ATK Troop DEF Troop HP Exp. Leth% Exp. HP% Expl. skill Exp. skill
1 5 240900 481.8 481.8 4818 160.6 160.6 1606 40.15% 40.15% 1 0
2 10 409530 819.1 819.1 8190.6 273 273 2730.2 80.30% 80.30% 1 1
3 15 578160 1156.3 1156.3 11563.2 385.4 385.4 3854.4 120.45% 120.45% 2 1
4 20 746790 1493.6 1493.6 14935.8 497.9 497.9 4978.6 160.60% 160.60% 2 2
5 25 915420 1830.8 1830.8 18308.4 610.3 610.3 6102.8 200.75% 200.75% 3 2
6 30 1084050 2168.1 2168.1 21681 722.7 722.7 7227 240.90% 240.90% 3 3
7 35 1252680 2505.4 2505.4 25053.6 835.1 835.1 8351.2 281.05% 281.05% 4 3
8 40 1421310 2842.6 2842.6 28426.2 947.5 947.5 9475.4 321.20% 321.20% 4
9 45 1589940 3179.9 3179.9 31798.8 1060 1060 10599.6 361.35% 361.35%
10 50 1806750 3613.5 3613.5 36135 1204.5 1204.5 12045 401.50% 401.50% 5
Eagle Flutter
Exclusive Exploration Eagle Flutter
The howling flutter of Karol's Eagles is instantly recognizable, spurring an increase in friendly Squad Attack by 6–14% and Movement Speed by 20–100% for 5 seconds with every Dawn Charge.
Attack Speed Up: 6% / 8% / 10% / 12% / 14%
Movement Speed Up: 20% / 40% / 60% / 80% / 100%
Triumphant March
Exclusive Expedition Triumphant March
Karol's Eagle Brigade often relies on combined arms, enhancing his Rally Squad Attack by 5–15%.
Values: 5% / 7.5% / 10% / 12.5% / 15%
Ligeia

Marksman hero · Generation 12

Ligeia

Legendary Marksman Gen 12 Exclusive Weapon
Type Marksman
Rarity Legendary
Generation Gen 12
Skills 8
Story 4 chapters
Exclusive weapon Fateweaver

Open Ligeia standalone page →

Story

Chapter 1
Ligeia is a lady of many talents, an excellent singer whose melodious songs are well-known across the Tundra. There are great chiefs who consider it an honor to have heard Ligeia perform. But there is still much more to Ligeia than meets the eye. Ligeia seems to wield a strange power over Tundra society. Why do nobles bow to her every whim? Why do some chiefs whisper her name in fear? Some say she is a master manipulator who hypnotizes with her voice or weaves an invisible web of dark magic. If Ligeia has ever responded to such rumors, it is only with laughter or a declaration that undoubtedly some fans are indeed "captivated" by her heavenly voice.
Chapter 2
The most commonly accepted story of Ligeia's singing skills, charm, sophistication, and breadth of knowledge is that she is an exiled noble from the last days of the Solaris Empire. Those doubtful (particularly noblemen's wives wary of her menacing presence) have occasionally dispatched investigators to uncover the layers of Ligeia's past. Strangely, none have ever returned compromising information and several have gone missing.
Chapter 3
Ligeia does not hypnotize. She does not need to. Her actual skills are far more menacing. Ligeia was second to none in her mastery of mechanical robotics during the last days of the Empire. Not all of the Empire's spider-mechs, which were mainly used to spy on nobles and obtain compromising information, were destroyed. It is Ligeia's ability to observe, blackmail, and emotionally manipulate that has granted what she desires more than anything else in the world: a life of ease and luxury. Of course, spider-mechs can be deployed in times of physical danger also.
Chapter 4
Ligeia hides her past well. Nobody can know she was once a spymaster of the Solaris Empire. Ligeia once had the unenviable role of watching the emperor's inner circle—acting as judge, jury, and executioner in the case of suspected dissidents (poison or spider bomb execution was preferred). Ligeia's unique skills helped her to navigate the collapse of the Empire better than most. Freedom and fortune became a simple matter of tracking down and assuming the identity of a noblewoman of similar appearance following the collapse. Ligeia's new noble identity both allowed her to avoid enemies from the old regime and theoretically gave access to a large fortune. This facade has to be carefully managed, but leaves plenty of room for Ligeia to enjoy a better life than the Empire provided. That is the ultimate goal of all the blackmail, manipulation, and lying: not political gain.

Stats progression

Expedition ATK and DEF bonuses for Marksman troops by star level, plus shard costs to upgrade.

Star level stats 30 stars · Marksman expedition

Percent bonuses apply to this hero’s Marksman troops on the map. Shards are the cost to reach the next star.

Star Exp. ATK% Exp. DEF% Shards
1 200.10% 200.10% 1
2 217.14% 217.14% 1
3 234.18% 234.18% 2
4 251.21% 251.21% 2
5 268.25% 268.25% 2
6 298.92% 298.92% 2
7 322.77% 322.77% 5
8 346.62% 346.62% 5
9 370.48% 370.48% 5
10 394.33% 394.33% 5
11 418.18% 418.18% 5
12 461.10% 461.10% 15
13 494.45% 494.45% 15
14 527.87% 527.87% 15
15 561.29% 561.29% 15
16 594.64% 594.64% 15
17 628.07% 628.07% 15
18 688.17% 688.17% 40
19 734.93% 734.93% 40
20 781.62% 781.62% 40
21 828.38% 828.38% 40
22 875.15% 875.15% 40
23 921.91% 921.91% 40
24 1006.08% 1006.08% 100
25 1071.48% 1071.48% 100
26 1136.94% 1136.94% 100
27 1202.41% 1202.41% 100
28 1267.88% 1267.88% 100
29 1333.35% 1333.35% 100
30 1451.16% 1451.16% 100

Skills

Exploration Skills

Active in exploration, city defense, and arena-style encounters.

Acid Reflex
Exploration Acid Reflex
Ligeia summons 3 acid-lobbing Mech-spiders against an enemy, dealing Attack*70–98% area damage and reducing Enemy's Attack by 5–25% for 2 seconds.
Damage Up: 70% / 77% / 84% / 91% / 98%
Enemy Troops Attack Down: 5% / 10% / 15% / 20% / 25%
Spider Madam
Exploration Spider Madam
Ligeia deploys steelweb against an enemy with the damage of 50–70% Attack* and a 20–100% chance to trigger a "Resonance" trap for 5 seconds. Resonance reapportions damage against Ligeia to the target.
Damage Up: 50% / 55% / 60% / 65% / 70%
Probability Up: 20% / 40% / 60% / 80% / 100%
Mechanical Teeth
Exploration Mechanical Teeth
Ligeia activates Queen Protection Mode to deflect a negative status effect at a cost of 1 Guard Spider, but gaining a 10-second 8–24% Attack boost. Ligeia can deploy up to 3 active Guard Spiders at a rate of 1 every 10 seconds.
Attack Up: 8% / 12% / 16% / 20% / 24%

Expedition Skills

Active when this hero leads troops on the wilderness map.

Nerf Poison
Expedition Nerf Poison
Ligeia unleashes a swarm of biting Mech-spiders against well-armored foes, reducing all enemy Defense by 5–25%.
Enemy Defense Down: 5% / 10% / 15% / 20% / 25%
Corrosion
Expedition Corrosion
Ligeia adds Mech-spiders to Marksmen's fire, dealing 20–100% extra damage every 2 attacks; spider acid dissolves enemy armor, amplifying target damage received by 5–25% for 1 turn.
Damage Up: 20% / 40% / 60% / 80% / 100%
Enemy Damage Taken Up: 5% / 10% / 15% / 20% / 25%
Toxic Tip
Expedition+ Toxic Tip
Ligeia dips Marksmen arrowheads in spider toxin, increasing Marksmen's damage by 20–100% against the target every 2 attacks while reducing the target's damage dealt by 4–20% for 1 turn.
Damage Up: 20% / 40% / 60% / 80% / 100%
Enemy Damage Dealt Down: 4% / 8% / 12% / 16% / 20%

Exclusive Weapon

Fateweaver
Exclusive Fateweaver

Ligeia’s exclusive weapon. Combat stats scale with weapon strength level.

Weapon strength levels 10 levels · cost & stats

Strength progression for Marksman: upgrade cost, combat stats, expedition Lethality/HP %, and exclusive skill unlock tiers.

Lv Cost Power ATK DEF HP Troop ATK Troop DEF Troop HP Exp. Leth% Exp. HP% Expl. skill Exp. skill
1 5 240900 578.2 481.8 3613.5 192.7 160.6 1204.5 40.15% 40.15% 1 0
2 10 409530 987.7 819.1 6142.9 329.2 273 2047.7 80.30% 80.30% 1 1
3 15 578160 1397.2 1156.3 8672.4 465.7 385.4 2890.8 120.45% 120.45% 2 1
4 20 746790 1814.8 1493.6 11201.9 602.2 497.9 3733.9 160.60% 160.60% 2 2
5 25 915420 2224.3 1830.8 13731.3 738.8 610.3 4577.1 200.75% 200.75% 3 2
6 30 1084050 2633.8 2168.1 16260.8 875.3 722.7 5420.2 240.90% 240.90% 3 3
7 35 1252680 3043.4 2505.4 18790.2 1011.8 835.1 6263.4 281.05% 281.05% 4 3
8 40 1421310 3452.9 2842.6 21319.7 1148.3 947.5 7106.6 321.20% 321.20% 4
9 45 1589940 3862.4 3179.9 23849.1 1284.8 1060 7949.7 361.35% 361.35%
10 50 1806750 4384.4 3613.5 27101.2 1461.5 1204.5 9033.8 401.50% 401.50% 5
Spider Queen
Exclusive Exploration Spider Queen
Ligeia's mech mastery is a sight to behold, allowing her to deploy 100–2% Guard Spider at the start of battle with a 25–100% chance Spider Madam of striking 1 extra target.
Starting Mechanical Teeth: 100% / 100% / 100% / 2% / 2%
Probability Up: 25% / 50% / 75% / 75% / 100%
Trap Nest
Exclusive Expedition Trap Nest
Ligeia knows traps, particularly when she has time to prepare them herself, increasing Defender Troops' Lethality by 5–15%.
Values: 5% / 7.5% / 10% / 12.5% / 15%