Gregory is a Generation 10 Infantry Hero. You can unlock him through Daily Deals, Foundry Shop, King of Icefield, Hall of Chiefs, and State of Power event. After generation 10, he can be unlocked through Hall of Heroes.
Exploration

Hero Attack: 9,484
Hero Defense: 12,364
Hero Health: 185,480

Sword of the Mountain
Gregory readies himself for a furious strike, dealing Attack * 140% Area of Effect damage while knocking back and stunning nearby enemies for 1s.
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Damage Up: 100% / 110% / 120% / 130% / 140%

Parryshield
Gregory weaves his greatsword into a defensive posture, granting 50% chance of reducing damage taken by half.
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Block Rate: 10% / 20% / 30% / 40% / 50%

Sacrificial Will
Even if Gregory falls, his example lives on, increasing all friendly troops’ Attack by 24% for 5 seconds after Gregory’s defeat.
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Attack Up: 8% / 12% / 16% / 20% / 24%
Expedition

Infantry Attack: +1110.88%
Infantry Defense: +1110.88%

Legion of the Sun
Gregory nurtures latent talents his troops did not realize they had, increasing Attack by 15% and Defense by 10% for all troops.
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Attack Up: 3% / 6% / 9% / 12% / 15%
Defense Up: 2% / 4% / 6% / 8% / 10%

Charged Assault
Gregory inspires everyone with his valor and enthusiasm, granting all troop’s normal attacks a 25% chance of dealing critical damage.
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Crit Rate: 5% / 10% / 15% / 20% / 25%

Unbroken
Gregory forms unbroken defensive lines, reducing Infantry’s Damage Taken by 20%.
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Damage Taken Down: 4% / 8% / 12% / 16% / 20%
Widget

Solarsword
Max Level Stats
Power: 1,253,250
Hero Attack: 1,921
Hero Defense: 2,506
Hero Health: 37,597
Escort Attack: 640
Escort Defense: 835
Escort Health: 12,532
Infantry Lethality: +277.50%
Infantry Health: +277.50%

Indomitable Armor – Exploration Skill
Gregory’s plate armor protects him, increasing his defense by 50%. Meanwhile, his armor of indomitable will shields him from stuns, paralysis, and other interrupting effects.

Day of the Guard – Expedition Skill
Courage and the will to victory will always surpass mercenary greed. Gregory’s leadership increases Defender Troops’ Lethality by 15%.
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Defender Troops Lethality Up: 5% / 7.5% / 10% / 12.5% / 15%