Zinman

Marksman hero · Generation 1

Zinman

Legendary Marksman Gen 1 Exclusive Weapon
Type Marksman
Rarity Legendary
Generation Gen 1
Skills 8
Story 4 chapters
Exclusive weapon Woodpecker

Part of Generation 1 (base roster) in Whiteout Survival.

Story

Chapter 1
In the bygone era of the Sunfire Castle, Zinman was renowned as "the Greatest Architect". His understanding of architectural science and art is unparalleled. His designs were brilliant, and his reputation was oustanding. However, his appearance... let's just say Zinman had no time for such trivial things. If not for the Great Chill, he would no doubt reach ever greater heights in his field of study. While many of Zinman's former colleagues settled in the nearest Cities, Zinman mysteriously vanished for several years. When he showed himself again, he became a key member of the powerful Dawn Alliance. Under the alliance, Zinman developed new defensive engineering techniques and improvements to the City Furnace. He takes pride in these less artistic but highly practical structures.
Chapter 2
Zinman rarely speaks of his family, but people knew of the sudden passing of his daughter. It had always been her dream to see a magnificent greenhouse full of all kinds of flowers. This project was eventually approved by the President of Sunfire Castle after Zinman spent years petitioning for it. Nearly a decade of work on the unfinished greenhouse was destroyed in the chaos following the Great Chill.
Chapter 3
Initially, Zinman could not let go of his daughter's dream greenhouse. Then reality beckoned, and he realized survival is everyone’s top priority in the frozen world. Zinman's post-Chill inventions include shelters with enhanced snow cover, the Tundra Supply Stations" to aid travelers with supplies and conversion kits to turn nail guns into effective weapons. Although he is helping a lot of survivors with his knowledge, Zinman is painfully aware of his failure to fulfill the promise to his daughter.
Chapter 4
After joining Dawn Alliance as the chief architect, Zinman found hope and purpose again. He was glad to use his architectural knowledge to save countless lives, families, and cities. The smile on their faces offered immeasurable comfort to Zinman. He still dreams that one day far in the future, he would build that greenhouse, as an act of remembrance for his family...

Stats progression

Expedition ATK and DEF bonuses for Marksman troops by star level, plus shard costs to upgrade.

Star level stats 30 stars · Marksman expedition

Percent bonuses apply to this hero’s Marksman troops on the map. Shards are the cost to reach the next star.

Star Exp. ATK% Exp. DEF% Shards
1 27.60% 27.60% 1
2 29.95% 29.95% 1
3 32.30% 32.30% 2
4 34.65% 34.65% 2
5 37% 37% 2
6 41.23% 41.23% 2
7 44.52% 44.52% 5
8 47.81% 47.81% 5
9 51.10% 51.10% 5
10 54.39% 54.39% 5
11 57.68% 57.68% 5
12 63.60% 63.60% 15
13 68.20% 68.20% 15
14 72.81% 72.81% 15
15 77.42% 77.42% 15
16 82.02% 82.02% 15
17 86.63% 86.63% 15
18 94.92% 94.92% 40
19 101.37% 101.37% 40
20 107.81% 107.81% 40
21 114.26% 114.26% 40
22 120.71% 120.71% 40
23 127.16% 127.16% 40
24 138.77% 138.77% 100
25 147.79% 147.79% 100
26 156.82% 156.82% 100
27 165.85% 165.85% 100
28 174.88% 174.88% 100
29 183.91% 183.91% 100
30 200.16% 200.16% 100

Skills

Exploration Skills

Active in exploration, city defense, and arena-style encounters.

Nail Scatter
Exploration Nail Scatter
Zinman covers the target in a stream of nails, each dealing Attack*55–75% damage and a 2-second Stun.
Values: 55% / 60% / 65% / 70% / 75%
Quick Defense
Exploration Quick Defense
Zinman works well under pressure, fortifying his position under 50% Health with a +50–150% boost to his Defense.
Defense Up: 50% / 75% / 100% / 125% / 150%
Robust
Exploration Robust
Zinman's energetic poise provides a +10–30% Attack Speed boost.
Attack Speed Up: 10% / 15% / 20% / 25% / 30%

Expedition Skills

Active when this hero leads troops on the wilderness map.

Implacable
Expedition Implacable
Zinman the master builder understands what is required of a strong defensive line, increasing Troop's Defense by 2–10% and Health by 2–10%.
Defense Up: 2% / 4% / 6% / 8% / 10%
Health Up: 2% / 4% / 6% / 8% / 10%
Bastionist
Expedition Bastionist
Zinman's skillful control of the construction workflow reduces basic resource consumption (Meat, Wood, Coal, Iron) by 3–15% and increases Building Upgrade speed by 3–15%.
Construction Cost Down: 3% / 6% / 9% / 12% / 15%
Construction Speed Up: 3% / 6% / 9% / 12% / 15%
Positional Battler
Expedition+ Positional Battler
Zinman masterfully manipulates the battlefield, increasing Lethality by 5–25% for all troops.
Lethality Up: 5% / 10% / 15% / 20% / 25%

Exclusive Weapon

Woodpecker
Exclusive Woodpecker

Zinman’s exclusive weapon. Combat stats scale with weapon strength level.

Weapon strength levels 10 levels · cost & stats

Strength progression for Marksman: upgrade cost, combat stats, expedition Lethality/HP %, and exclusive skill unlock tiers.

Lv Cost Power ATK DEF HP Troop ATK Troop DEF Troop HP Exp. Leth% Exp. HP% Expl. skill Exp. skill
1 5 30000 72 60 450 24 20 150 5% 5% 1 0
2 10 51000 123 102 765 41 34 255 10% 10% 1 1
3 15 72000 174 144 1080 58 48 360 15% 15% 2 1
4 20 93000 226 186 1395 75 62 465 20% 20% 2 2
5 25 114000 277 228 1710 92 76 570 25% 25% 3 2
6 30 135000 328 270 2025 109 90 675 30% 30% 3 3
7 35 156000 379 312 2340 126 104 780 35% 35% 4 3
8 40 177000 430 354 2655 143 118 885 40% 40% 4
9 45 198000 481 396 2970 160 132 990 45% 45%
10 50 225000 546 450 3375 182 150 1125 50% 50% 5
Overclocked Nail Gun
Exclusive Exploration Overclocked Nail Gun
Zinman's Nail Gun enters Overcharged Mode, increasing his Attack by 8–24%.
Attack Speed Up: 8% / 12% / 16% / 20% / 24%
Defend to Attack
Exclusive Expedition Defend to Attack
Zinman constructs an archer tower, increasing Defender Troops' Attack by 5–15%.
Values: 5% / 7.5% / 10% / 12.5% / 15%