One of the most exciting times in any City's week must be the arrival of Mia's famous caravan, always greeted by eager children excited to see what new shows Mia's performers have in store. There may also be goods of extraordinary value for the discerning buyer.
Mia's shows are legendary—featuring strongmen, illusionists, and vanishing ninjas from far-away lands. But it is their leader, Mia, in the role of a soothsayer, who usually captures the public's imagination. It is said that her magic grants clairvoyant vision of a person's past, present, and future. It is a skill Mia uses to great effect and profit.
As everyone knows, there is no such thing as a "real" soothsayer. Yet no matter how many times sceptics have tried to disprove Mia's abilities, her naysayers have yet to explain the source of her unnerving accuracy.
Story
Mia's convoy is the source of not only interesting trinkets, but also intel on other Cities, the Dawn Alliance, Phaethon, and other important factions, individuals, and old Imperial remnants.
Traveling widely may be one factor, but Mia's buyers are still not quite sure exactly how she obtains so much valuable intel. Its accuracy, however, is never in doubt. But Mia also has a conscience. She will not trade such secrets except with those she believes deserve her trust.
Of course, Mia isn't driven purely by profit. Sometimes her caravan supplies the Dawn Alliance's "Tundra Supply Stations", charging only a token fee. As she puts it: "A little kindness can pay off in ways you’d never expect—someday".
Bahiti is one of many intrepid explorers often drawn to Mia's soothsayer hut, wondering aloud on each occasion whether the Mia's levitating crystal ball is really a result of "witchcraft". Mia always responds that it is merely a trick that careful observation will quickly unravel. Bahiti is one of the keenest minds in the Dawn Alliance, and yet somehow has never been able to locate the mechanism behind Mia's "parlor tricks".
Mia's background, as well as the identities of many of her mysterious followers, are also shrouded in mystery. No one quite knows the story behind her ragtag—and often scary—cabal. According to one legend, bandits were about to raid Mia's convoy when they accidentally observed the unmasked face of one of the caravan's frightening guards. Whatever the bandits saw, it made such an impression they fled the scene without further ado. It's difficult to unravel the mystery surrounding Mia, her abilities, and her followers. Their presence on the tundra may be a riddle, but what is not a riddle is that aggravating this mysterious group or its leader would be very, very foolish.
Stats progression
Expedition ATK and DEF bonuses for Lancer troops by star level, plus shard costs to upgrade.
Skills
Exploration Skills
Active in exploration, city defense, and arena-style encounters.
Exploration Fate's Finale
Mia throws a tarot card at enemies, dealing Attack *270–378% damage, and can either reduce the target's Attack by 20% for 2s or stun the target for 1.5s.
Values: 270% / 297% / 324% / 351% / 378%
Exploration Bad Omen
Mia curses an enemy target, dealing fluctuating damage based on a "base value" of Mia's Attack *50–70%. The final damage dealt will be a random figure ranging from 5% to 600% of the "base value."
Values: 50% / 55% / 60% / 65% / 70%
Exploration Guardian of Destiny
Mia protects the hero with the lowest remaining Health and restores Health for the hero based on a "base value" of Mia's Attack *100–140%. The final Health restored will be a random figure ranging from 5% to 400% of the "base value."
Heal Up: 100% / 110% / 120% / 130% / 140%
Expedition Skills
Active when this hero leads troops on the wilderness map.
Expedition Bad Luck Streak
Grants all troops' attack a 50% chance of cursing the target, increasing their damage taken by 10–50%.
Enemy Damage Taken Up: 10% / 20% / 30% / 40% / 50%
Expedition Lucky Charm
Mia brings good luck to the Troops, granting a 50% chance of boosting troops' Attack by 10–50%.
Values: 10% / 20% / 30% / 40% / 50%
Expedition+ Ritual Deciphering
Mia foresees potential dangers before battle, granting a 40% chance of reducing damage taken by 10–50% for all troops.
Damage Taken Down: 10% / 20% / 30% / 40% / 50%
Exclusive Weapon
Exclusive Fate Crystal
Mia’s exclusive weapon. Combat stats scale with weapon strength level.
Exclusive Exploration Vision of Truth
Figures out the secret of fate through the crystal ball, increasing the upper limit and lower limit of all “fluctuating” skills of Mia by 30–150.
Fluctuation Up: 30 / 60 / 90 / 120 / 150
Exclusive Expedition Rally of Fate
Mia divines the most advantageous moments for an assault, increasing Rally Troops' Attack by 5–15%.
Values: 5% / 7.5% / 10% / 12.5% / 15%