From Greg's perspective, the frozen world is like a forest full of perils. Only the harshest environment can dehumanize one and bring out one's evil side the best. “That's why we need order,” he said.
Greg tries to restore the order of the world with rationality and regulations, and he is devoted to maintaining the dignity of the law. As a judge, he is impartial and dedicated to his job, but he is often sabotaged by others be:
Story
Although the Solaris has fallen, Greg still defends the old law as usual.
He understands that some of the old regulations are outdated, considering that the Edict protects the rights of the long-gone aristocrats. Nevertheless, there are no better options at the moment. Perhaps, Greg will accept the suggestion of the Dawn Alliance one day and help them put together a new Edict.
Greg's ideology is very different from the vigilante Flint. Greg believes the desire for vengeance is no reason to bypass trials and proper judicial proceedings. Flint, on the other hand, would rather just burn Phaethon and all the despicable marauders to the ground. Although Flint is on Greg's list of wanted suspects, Greg has never laid a hand on Flint even when coming face-to-face with him.
Sergey's story is the only thing that made Greg question his own commitment to strict jurisprudence. Did Sergey really deserve a death sentence for disobeying his superiors in an attempt to protect a City? Greg admitted, "If I was the judge that day, I do not know whether I should pass the sentence."
Stats progression
Expedition ATK and DEF bonuses for Marksman troops by star level, plus shard costs to upgrade.
Skills
Exploration Skills
Active in exploration, city defense, and arena-style encounters.
Exploration Righteous Wind
Summons a cage from the sky, dealing Attack*160–224% damage to enemies within range and stunning them for 2s.
Area of Effect Damage Up: 160% / 176% / 192% / 208% / 224%
Exploration Poetic Justice
Puts an enemy target on trial and imposes punishment or gives commendation. Punishment will deal damage equal to Greg's Attack*220–300% to the target whereas commendation will restore Health equal to Greg's Attack*50% for the target.
Values: 220% / 240% / 260% / 280% / 300%
Exploration Fair Judgment
Let the enemies be severely punished for the crimes they have committed, increasing their damage taken by 10–30% for 3s.
Enemy Damage Taken Up: 10% / 15% / 20% / 25% / 30%
Expedition Skills
Active when this hero leads troops on the wilderness map.
Expedition Sword of Justice
Greg transforms our troops into a relentless sword of justice, granting a 20% chance of increasing damage dealt by 8–40% for all troops for 3 turns.
Values: 8% / 16% / 24% / 32% / 40%
Expedition Deterrence of Law
Greg uses the authority of the law to intimidate enemies, granting all troops' attack a 20% chance of reducing enemy damage dealt by 10–50% for 2 turns.
Enemy Damage Down: 10% / 20% / 30% / 40% / 50%
Expedition+ Law and Order
Greg's faith in law and order uplifts everyone, increasing Health by 5–25% for all troops.
Health Up: 5% / 10% / 15% / 20% / 25%
Exclusive Weapon
Exclusive State Edict
Greg’s exclusive weapon. Combat stats scale with weapon strength level.
Exclusive Exploration Courtroom Order
Greg silences and prevents the target from using skills for 3–5s (skills already cast are not affected), dealing Attack*220–300% damage.
Effect Duration: 3 / 3.5 / 4 / 4.5 / 5
Damage Up: 220% / 240% / 260% / 280% / 300%
Exclusive Expedition Trumpet of Justice
Greg mobilizes the army under the banner of justice and belief, increasing Rally Troops' Health by 5–15%.
Values: 5% / 7.5% / 10% / 12.5% / 15%