Holger

Arena Legend

Holger

Expert Arena Legend

An immortal arena legend who brings powerful bonuses in arena battles.

Type Arena Legend
Skills 4
Max Affinity 100
Max status Intimate

Story

Ace of the Arena, undefeated champion for many years and winner of numerous trophy cups, Holger's future was once very bright. A combination of professional negligence, lax rules, and evil cunning tragically put that future to an end.

None of the officials witnessed the poison dagger Conrad slipped into Holger's ribs as the two wrestled on the ground. Was it against Arena rules? Certainly. Did it put an end to Holger's championship streak? Yes. Did it stop Conrad from winning the cup? Not at all. Conrad was back to competing for the trophy a few months later while Holger had to rest in bed in a long process of recovery that might take years. Time passed. Holger's trophies began to rust. His exploits began to fade from memory.

Holger will never again be champion of the Arena, but Holger is still learning how much he has to teach.

What is an Ace of the Arena to do after he has lost his crown? It was hard for Holger to accept he might never recover from his injuries. Life became quiet. Quiet, still, even a little bit... pointless. The fire of Holger's passion was fading until he saw the news: his old enemy Conrad had also retired from the Arena to coach. Holger almost had to thank Conrad for providing him with the inspiration for his next venture—if he wasn't still so filled with rage.

Conrad revealed in an interview that he had nothing but contempt for old Holger and made no mention of the little present he slipped into Holger's ribs during their last battle. Holger could not believe his eyes. Such dishonor in one man... Yet Conrad was still a champion in the people's eyes. Better than defeating Conrad physically would be defeating him in the arena of honor. Holger would best Conrad at his own game: the art of training and coaching.

Holger's championship era may be a distant memory, but his influence remains in all kinds of ways: from the strategies today's arena participants favor to modern-day formations, weapons, and combat approaches. That same creativity makes coaching difficult. The ageing champion has only attracted an uncertain few contenders without proven abilities. To say that it is going to be difficult even for Holger to make champions out of this "riffraff" is an understatement.

Holger has tried to acquire better students more appreciative of the combat arts. His old friends at the Arena cannot help. They refuse to supply their best and brightest up-and-comers.

Holger's angry dark side is well-known in the industry. A supremely gifted fighter, Holger could never win against his greatest enemy: himself. Knowing when to retreat can be half the battle. Holger's inability to say no to a challenge was what Conrad exploited in their final face-off. Holger could have rested, recovered and returned next season. By battling on despite blow after blow, Holger destroyed his health and career. Can a Holger unable to resist the path of anger be worthy of the best Arena students?

But Holger is eager to prove himself, especially seeing the new Icebreaker Cup announcement. A friend in need is a friend indeed. Fortunately for Holger, a brave Chief might just be willing to extend the hand of friendship at this crucial time.

Talent

Passive effect that scales with talent level (levels 1–11).

Blade Dancing
Talent Blade Dancing
Holger knows the best rewards in the Arena are often won from the crowd. Holger's winsome techniques give 50–100% chance of audience reward: 1–3 Arena Star Chest(s).
Reward Chance: 50% / 55% / 60% / 65% / 70% / 75% / 80% / 85% / 90% / 95% / 100%
Chests: 1 / 1 / 1 / 1 / 1 / 2 / 2 / 2 / 2 / 2 / 3
Level scaling Lv 1–11

Values, Expert Sigil cost, and Learning XP by skill level. Some levels require higher Affinity or total skill power.

Lv Values Sigils Learning XP Requirement
1 50% / 1
2 55% / 1
3 60% / 1
4 65% / 1
5 70% / 1
6 75% / 2
7 80% / 2
8 85% / 2
9 90% / 2
10 95% / 2
11 100% / 3

Affinity

Affinity levels run from 1 to 100 and are raised with Treks and gifts. Every 10 levels advances relationship status (Stranger → Intimate) for Expert Sigils and adds a larger troop bonus. Stats below combine the level bonus with the current relationship bonus. Affinity 100 unlocks Special Research.

Affinity levels Levels 1–100 · cost, advancement & stats

Affinity is the XP cost to reach that level. Advancement is Expert Sigils spent when relationship status increases (levels 10, 20, …, 100). Stats are total Troops Attack/Defense (or other troop stats) at that level.

Level Affinity Advancement Stats
1 1000 Troop ATK +1.58%, Troop DEF +1.58%
2 600 Troop ATK +1.65%, Troop DEF +1.65%
3 630 Troop ATK +1.73%, Troop DEF +1.73%
4 660 Troop ATK +1.80%, Troop DEF +1.80%
5 690 Troop ATK +1.88%, Troop DEF +1.88%
6 720 Troop ATK +1.95%, Troop DEF +1.95%
7 780 Troop ATK +2.03%, Troop DEF +2.03%
8 840 Troop ATK +2.10%, Troop DEF +2.10%
9 900 Troop ATK +2.18%, Troop DEF +2.18%
10 960 8 Sigils - Acquaintance 1 Troop ATK +2.85%, Troop DEF +2.85%
11 1020 Troop ATK +2.93%, Troop DEF +2.93%
12 1080 Troop ATK +3.00%, Troop DEF +3.00%
13 1140 Troop ATK +3.08%, Troop DEF +3.08%
14 1200 Troop ATK +3.15%, Troop DEF +3.15%
15 1260 Troop ATK +3.23%, Troop DEF +3.23%
16 1320 Troop ATK +3.30%, Troop DEF +3.30%
17 1380 Troop ATK +3.38%, Troop DEF +3.38%
18 1440 Troop ATK +3.45%, Troop DEF +3.45%
19 1500 Troop ATK +3.53%, Troop DEF +3.53%
20 1560 16 Sigils - Acquaintance 2 Troop ATK +4.20%, Troop DEF +4.20%
21 1620 Troop ATK +4.28%, Troop DEF +4.28%
22 1680 Troop ATK +4.35%, Troop DEF +4.35%
23 1740 Troop ATK +4.43%, Troop DEF +4.43%
24 1800 Troop ATK +4.50%, Troop DEF +4.50%
25 1860 Troop ATK +4.58%, Troop DEF +4.58%
26 1920 Troop ATK +4.65%, Troop DEF +4.65%
27 1980 Troop ATK +4.73%, Troop DEF +4.73%
28 2040 Troop ATK +4.80%, Troop DEF +4.80%
29 2100 Troop ATK +4.88%, Troop DEF +4.88%
30 2190 24 Sigils - Acquaintance 3 Troop ATK +5.55%, Troop DEF +5.55%
31 2280 Troop ATK +5.63%, Troop DEF +5.63%
32 2370 Troop ATK +5.70%, Troop DEF +5.70%
33 2460 Troop ATK +5.78%, Troop DEF +5.78%
34 2550 Troop ATK +5.85%, Troop DEF +5.85%
35 2640 Troop ATK +5.93%, Troop DEF +5.93%
36 2730 Troop ATK +6.00%, Troop DEF +6.00%
37 2820 Troop ATK +6.08%, Troop DEF +6.08%
38 2910 Troop ATK +6.15%, Troop DEF +6.15%
39 3000 Troop ATK +6.23%, Troop DEF +6.23%
40 3120 32 Sigils - Casual 1 Troop ATK +6.90%, Troop DEF +6.90%
41 3240 Troop ATK +6.98%, Troop DEF +6.98%
42 3360 Troop ATK +7.05%, Troop DEF +7.05%
43 3480 Troop ATK +7.13%, Troop DEF +7.13%
44 3600 Troop ATK +7.20%, Troop DEF +7.20%
45 3720 Troop ATK +7.28%, Troop DEF +7.28%
46 3840 Troop ATK +7.35%, Troop DEF +7.35%
47 3960 Troop ATK +7.43%, Troop DEF +7.43%
48 4080 Troop ATK +7.50%, Troop DEF +7.50%
49 4200 Troop ATK +7.58%, Troop DEF +7.58%
50 4350 40 Sigils - Casual 2 Troop ATK +8.25%, Troop DEF +8.25%
51 4500 Troop ATK +8.33%, Troop DEF +8.33%
52 4650 Troop ATK +8.40%, Troop DEF +8.40%
53 4800 Troop ATK +8.48%, Troop DEF +8.48%
54 4950 Troop ATK +8.55%, Troop DEF +8.55%
55 5100 Troop ATK +8.63%, Troop DEF +8.63%
56 5250 Troop ATK +8.70%, Troop DEF +8.70%
57 5400 Troop ATK +8.78%, Troop DEF +8.78%
58 5550 Troop ATK +8.85%, Troop DEF +8.85%
59 5700 Troop ATK +8.93%, Troop DEF +8.93%
60 5850 48 Sigils - Casual 3 Troop ATK +9.60%, Troop DEF +9.60%
61 6000 Troop ATK +9.68%, Troop DEF +9.68%
62 6150 Troop ATK +9.75%, Troop DEF +9.75%
63 6300 Troop ATK +9.83%, Troop DEF +9.83%
64 6450 Troop ATK +9.90%, Troop DEF +9.90%
65 6600 Troop ATK +9.98%, Troop DEF +9.98%
66 6750 Troop ATK +10.05%, Troop DEF +10.05%
67 6900 Troop ATK +10.13%, Troop DEF +10.13%
68 7050 Troop ATK +10.20%, Troop DEF +10.20%
69 7200 Troop ATK +10.28%, Troop DEF +10.28%
70 7350 56 Sigils - Close 1 Troop ATK +10.95%, Troop DEF +10.95%
71 7500 Troop ATK +11.03%, Troop DEF +11.03%
72 7650 Troop ATK +11.10%, Troop DEF +11.10%
73 7800 Troop ATK +11.18%, Troop DEF +11.18%
74 7950 Troop ATK +11.25%, Troop DEF +11.25%
75 8100 Troop ATK +11.33%, Troop DEF +11.33%
76 8250 Troop ATK +11.40%, Troop DEF +11.40%
77 8400 Troop ATK +11.48%, Troop DEF +11.48%
78 8550 Troop ATK +11.55%, Troop DEF +11.55%
79 8700 Troop ATK +11.63%, Troop DEF +11.63%
80 8850 64 Sigils - Close 2 Troop ATK +12.30%, Troop DEF +12.30%
81 9000 Troop ATK +12.38%, Troop DEF +12.38%
82 9150 Troop ATK +12.45%, Troop DEF +12.45%
83 9300 Troop ATK +12.53%, Troop DEF +12.53%
84 9450 Troop ATK +12.60%, Troop DEF +12.60%
85 9600 Troop ATK +12.68%, Troop DEF +12.68%
86 9750 Troop ATK +12.75%, Troop DEF +12.75%
87 9900 Troop ATK +12.83%, Troop DEF +12.83%
88 10050 Troop ATK +12.90%, Troop DEF +12.90%
89 10200 Troop ATK +12.98%, Troop DEF +12.98%
90 10350 72 Sigils - Close 3 Troop ATK +13.65%, Troop DEF +13.65%
91 10500 Troop ATK +13.73%, Troop DEF +13.73%
92 10650 Troop ATK +13.80%, Troop DEF +13.80%
93 10800 Troop ATK +13.88%, Troop DEF +13.88%
94 10950 Troop ATK +13.95%, Troop DEF +13.95%
95 11100 Troop ATK +14.03%, Troop DEF +14.03%
96 11250 Troop ATK +14.10%, Troop DEF +14.10%
97 11400 Troop ATK +14.18%, Troop DEF +14.18%
98 11550 Troop ATK +14.25%, Troop DEF +14.25%
99 11700 Troop ATK +14.33%, Troop DEF +14.33%
100 11850 80 Sigils - Intimate Troop ATK +15.00%, Troop DEF +15.00%

Skills

Skills are trained at Dawn Academy. Higher levels cost Expert Sigils and Learning XP. Some levels also require higher Affinity or total skill power.

Arena Elite
Skill 1 Arena Elite
Tough training gets tough trainee results. Holger's rigorous program increases Escorts' Attack and Health by 2–20%.
Escort Boost: 2% / 4% / 6% / 8% / 10% / 12% / 14% / 16% / 18% / 20%
Level scaling Lv 1–10 · unlocks from Affinity 2

Values, Expert Sigil cost, and Learning XP by skill level. Some levels require higher Affinity or total skill power.

Lv Values Sigils Learning XP Requirement
1 2% Affinity 2
2 4% 600 82800
3 6% 1200 248400
4 8% 1800 496800
5 10% 2400 828600 Affinity 4
6 12% 3000 1243200
7 14% 3600 1740600
8 16% 4200 2320800 Affinity 6
9 18% 4800 2984400
10 20% 5400 3730800 Affinity 8
Crowd Pleaser
Skill 2 Crowd Pleaser
Holger knows how to put on a show and so will his heroes. Holger's classic crowd-pleasers increase both daily and weekly Arena Tokens earned by 5–50%.
Arena Token Gain: 5% / 10% / 15% / 20% / 25% / 30% / 35% / 40% / 45% / 50%
Level scaling Lv 1–10 · unlocks from Affinity 3

Values, Expert Sigil cost, and Learning XP by skill level. Some levels require higher Affinity or total skill power.

Lv Values Sigils Learning XP Requirement
1 5% Affinity 3
2 10% 300 30600
3 15% 600 92400
4 20% 900 185400
5 25% 1200 309600 Affinity 5
6 30% 1500 465000
7 35% 1800 651600
8 40% 2100 868800 Affinity 7
9 45% 2400 1117200
10 50% 2700 1396800 Affinity 9
Arena Star
Skill 3 Arena Star
Holger is a true Ace of the Arena and that means his Chiefs and heroes get the star treatment: 1–3 more items in the Arena Shop at an 5–50% discount.
Shop Items: 1 / 1 / 1 / 1 / 1 / 2 / 2 / 2 / 2 / 3
Price Drop: 5% / 10% / 15% / 20% / 25% / 30% / 35% / 40% / 45% / 50%
Level scaling Lv 1–10 · unlocks from Affinity 4

Values, Expert Sigil cost, and Learning XP by skill level. Some levels require higher Affinity or total skill power.

Lv Values Sigils Learning XP Requirement
1 1 / 5% Affinity 4
2 1 / 10% 300 30600
3 1 / 15% 600 92400
4 1 / 20% 900 185400
5 1 / 25% 1200 309600 Skill power 14
6 2 / 30% 1500 465000
7 2 / 35% 1800 651600
8 2 / 40% 2100 868800 Skill power 20
9 2 / 45% 2400 1117200
10 3 / 50% 2700 1396800 Skill power 28
Legacy
Skill 4 Legacy
Holger is in the Arena legend-creation process, giving heroes 2–20% additional Attack and Health in the Arena.
Hero Stats Up: 2% / 4% / 6% / 8% / 10% / 12% / 14% / 16% / 18% / 20%
Level scaling Lv 1–10 · unlocks from Affinity 5

Values, Expert Sigil cost, and Learning XP by skill level. Some levels require higher Affinity or total skill power.

Lv Values Sigils Learning XP Requirement
1 2% Affinity 5
2 4% 600 82800
3 6% 1200 248400
4 8% 1800 496800
5 10% 2400 828600 Skill power 22
6 12% 3000 1243200
7 14% 3600 1740600
8 16% 4200 2320800 Skill power 30
9 18% 4800 2984400
10 20% 5400 3730800 Skill power 39

Special Research

Special Research is available after reaching Affinity Level 100. Expert Sigils power each research; every 20 levels grants a path milestone buff.

Unlock Affinity Lv 100
Paths 3
Total researches 600
Total Sigils 6,000

How research works

  1. Unlocks at Affinity Level 100 (Intimate).
  2. Each research spends Expert Sigils and raises research level by 1.
  3. Every 20 research levels unlocks a milestone buff (10 milestones per path).
  4. Paths progress Proficient → Expert → Ultimate. Milestone order differs by path so totals land on different stats first.
  5. Research also adds Research Power used for some later upgrade gates.

Each path is 200 researches. Cost is 10 Sigils per research (2,000 per path · 6,000 for Proficient + Expert + Ultimate).

Research paths 3 paths · 6,000 Sigils total

Each path is a 200-level track. A milestone unlocks every 20 researches (10 per path). Paths award the same kinds of troop stats in different orders — check the totals column for what each path grants when finished.

Tree Path Tier Levels Researches Sigils / research Sigils total Path buff totals
1 Arena Skill - Proficient Proficient 1–200 200 10 2,000 Troop ATK +1.8%, Troop DEF +1.8%, Troop HP +2.4%
1 Arena Skill - Expert Expert 201–400 200 10 2,000 Troop ATK +2.4%, Troop DEF +1.8%, Troop HP +1.8%
1 Arena Skill - Ultimate Ultimate 401–600 200 10 2,000 Troop ATK +1.8%, Troop DEF +2.4%, Troop HP +1.8%
Arena Skill - Proficient milestones Proficient · 10 milestones · 2,000 Sigils

Research levels 1–200. Every 20 researches grants the next milestone buff below.

# Research Lv Buff Amount
1 20 Troop HP +0.6%
2 40 Troop ATK +0.6%
3 60 Troop DEF +0.6%
4 80 Troop HP +0.6%
5 100 Troop ATK +0.6%
6 120 Troop DEF +0.6%
7 140 Troop HP +0.6%
8 160 Troop ATK +0.6%
9 180 Troop DEF +0.6%
10 200 Troop HP +0.6%

Fully researched path total: Troop ATK +1.8%, Troop DEF +1.8%, Troop HP +2.4%

Arena Skill - Expert milestones Expert · 10 milestones · 2,000 Sigils

Research levels 201–400. Every 20 researches grants the next milestone buff below.

# Research Lv Buff Amount
1 220 Troop ATK +0.6%
2 240 Troop DEF +0.6%
3 260 Troop HP +0.6%
4 280 Troop ATK +0.6%
5 300 Troop DEF +0.6%
6 320 Troop HP +0.6%
7 340 Troop ATK +0.6%
8 360 Troop DEF +0.6%
9 380 Troop HP +0.6%
10 400 Troop ATK +0.6%

Fully researched path total: Troop ATK +2.4%, Troop DEF +1.8%, Troop HP +1.8%

Arena Skill - Ultimate milestones Ultimate · 10 milestones · 2,000 Sigils

Research levels 401–600. Every 20 researches grants the next milestone buff below.

# Research Lv Buff Amount
1 420 Troop DEF +0.6%
2 440 Troop HP +0.6%
3 460 Troop ATK +0.6%
4 480 Troop DEF +0.6%
5 500 Troop HP +0.6%
6 520 Troop ATK +0.6%
7 540 Troop DEF +0.6%
8 560 Troop HP +0.6%
9 580 Troop ATK +0.6%
10 600 Troop DEF +0.6%

Fully researched path total: Troop ATK +1.8%, Troop DEF +2.4%, Troop HP +1.8%